Victor Gomes

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Victor Gomes

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Quest Game

Quest Game was an "Infinite Runner" game made in 48 hours for the GMTK Game Jam 2020. The theme was "Out Of Control", and it was developed with Unity. I was responsible for: 


►Designing the main game features, gameplay loop, score system, and enemy types.

► Developing and building +20 level sections that would be used to create the procedurally generated level layout.

► Collaborating with a multidisciplinary small team to create the game in under 48 hours.

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