Hi! I am a Combat/Technical Designer with a programming background. I am comfortable and proficient with Unreal Engine and Unity, engines that I used to create several game projects both in an academic setting and in my free time.
Although I am a great team player, I am also self-sufficient and very keen to learn more about game design by constantly following online courses, prototyping game ideas by myself, and reading game development books.
I’m particularly interested in challenges related to combat design, scripting, and gameplay balance and tuning.
► Experienced in developing game prototypes in Unreal Engine and Unity.
► Spent my time during my Master’s doing level design, scripting, and general game design and balancing in several game projects, both personal and academic.
► Skilled at creating documentation for a multidisciplinary team, as well as conducting playtesting sessions.
►Familiar with several Unreal Engine 5 systems, such as Niagara, Behavior Trees, Animation, Sequencer, and Chaos Vehicles.
► Knowledge in programming in C++ and C#, as well as using both Perforce and Git for version control, and Hansoft for task managing.
► Combat/Game Designer, Fishlabs
(September 2024 – Present)
► Game Designer, Fishlabs (Goat Simulator Remastered, Unreal Engine 4)
(April 2024– September 2024)
► Combat Designer, Fishlabs (Dead Island 2: Neighborhood Watch, Unreal Engine 4) -
(December 2023– April 2024)
► Junior Combat Designer, Fishlabs (Project Black, Cancelled Console/PC Title, Unreal Engine 5) - (June 2022 – December 2023)
► Game/Level Designer, Freelance (Unreleased Mobile Game, Unity) – (2020 – 2021)
► Master’s in Computer Science and Engineering – Instituto Superior Tecnico – Lisbon (Portugal) – (2019 – 2021)
► Bachelor's in Computer Science and Engineering – University of Lisbon – Lisbon (Portugal) – (2016 - 2019)
► Unreal Engine C++ Developer: Learn C++ and Make Video Games – Udemy.com – Online
► Unreal Engine Cinematic Creator for Video Game Design – Udemy.com – Online
► Spanish: Native Language
► English: Advanced (C1)
► Portuguese: Advanced (C1)
CV (pdf)
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